Just some Hugo poses from previous pieces. At the Academy, the hoodie jacket with the ring is worn by underclassmen, and the color corresponds with their discipline. Upperclassmen have lapels and the ring moves to their belt (like Marco).
The tie and vest is what they wear when they're in class and not doing actual field work... and they can wear whatever they want to bed lol, the sweats are not uniform.Read More
This is a sequence of drawings from my sketchbook when I was playing with ideas of how Gears of Destiny could be handled without hurting the engineer. Flux Destiny: Fortuna's Rings describes Gears of Destiny as too hot to safely hold, especially when pulled directly from the Great Machine.
Here, Hugo telekinetically removes the Gears from the Great Machine, rearranges them and plunges them back into the earth, causing a Flux Destiny.Read More
While writing Flux Destiny: Fortuna's Rings, I made heavy use of my sketchbooks. A lot of the time, it would be to make quick, crude sketches to get an idea out of my head, or visualize a concept. I wouldn't worry too much about the quality of the art, it isn't really intended for the public, but more so for planning. (I should note that making these behind-the-scenes posts makes me more self-conscious about my quick doodles).Read More
In Flux Destiny: Fortuna's Rings readers learn about ruptures and tears. Both are rips in the fabric of spacetime that exposes the Gears of Destiny, however ruptures refer to holes that occur naturally because of forces imposed by the malfunctioning of the Great Machine or powerful Flux Destinies. Tears are manmade holes like the ones Hugo and Lucky are capable of creating.
Marco and Hugo are expelled from the University's exclusive Academy and forced to travel the empire to fix these ruptures that seem to be popping up all over Fortuna. In this early concept sketch I was trying to illustrate intense pressure that would force these huge gears into the real world... like the Universe is coming apart at the seams.Read More
I've mentioned in previous entries how important my sketchbooks are to story and character development. (They're also the last place that I do any non-digital art anymore.) When I get little bits of scenarios in my imagination, I draw out quick sketches to capture the main point of the idea.Read More
As I was developing ideas for the book series, I thought it would be fitting if Marco becomes so impatient about fixing his broken Destiny that despite Hugo's warnings, he takes matters into his own hands to disastrous results.Read More
It's Hugo's birthday today. I've been working on a larger drawing that includes this particular pose, with the premise that Marco has agreed to teach Hugo to play the guitar for his birthday. While Hugo is quite proficient with the piano, Marco isn't anywhere near as skilled with the guitar, but he knows enough to fake it.Read More
Draft work from Frame #2 of FLUXED: "State of Flux" I sometimes love the sketch work so much I don't want to clean it up. It's actually fun to draw the characters from behind... it's its own challenge, and their are details in their hair and costumes that the audience doesn't get to see often.Read More
I autographed a copy of Flux Destiny: Battlegate for my dear friend and long time fan Annie Erskine... i included a little sketch of Hugo hitting on her character Sam from her comics... you should totally check her AMAZING work and characters at: http://wwww.facebook.com/ioniccomics and http://www.facebook.com/annieerskineartRead More
I really liked this Hugo character art I did for a Flux Destiny mini-comic. I've been using the mini-comics as a way to try different types of clothes, and practice drawing folds in material. That one strand of hair that's misplaced was fun to draw... I feel it shows the dimension of his head.Read More
Marco: "LOL Get it?"
Hugo: "No, but LOL."
Hugo from a promotional piece I did for Fortuna's Rings.Read More
Here's a composite of the draft sketch lines and the final clean-up of Hugo and the seagull from Ask Marco: "Ship Name" comic. I often make adjustments on the fly - you can see that his mouth is in a different location.Read More
For each character, I develop a color palette that I can easily eyedrop when finishing digital pieces. I tried to avoid saturated colors in the Flux Destiny palette in general, opting for a slightly washed-out look.Read More
This was a Hugo promo art piece I did to promote the Hugo Plushy crowdfund campaign.Read More